The olive paint didn't behave quite as expected. The first time through I shaded by adding dark brown and highlighted by adding Reaper's Bloodless Skin. This looked OK in terms of light vs dark but a bit weird otherwise. I suspect that by adding a warm brown to the shadows and a cool zombie flesh-tone to the highlights I had violated the rules regarding color temperature.
Long story short, I glazed away most of my work with the original base color (GW Death World Forest), shaded with a cool color (P3 Coal Black), and highlighted with a warm (Reaper Bronzed Highlight). Big improvement.
As for the wisdom of photographing an olive miniature against an olive background, I throw myself on the mercy of the court.
Returning to the talented Mr. Muller, I am currently backing Fractured Dimensions' Infernal Minions Kickstarter. All the new sculpts made possible thereby will be sculpted by Paul Muller. The campaign has entered its final week and, while it long ago hit its modest funding goal, it's been barely sputtering along for a while now.
WARNING: URGENT APPEAL TO FOLLOW
I urge anyone who shares my appreciation for Paul Muller's work to check out the Kickstarter. Look past the ho-hum concept art and general complexity of the page and focus instead on the amazing greens already completed. Then consider the potential for even more if a few additional stretch goals are achieved.
There's good value to be had at the $95 backer level and above. Please, give it a look.